I’ve also taken advantage of the new multi-targeting approach allowed in Visual Studio 2017. NET Standard 1.0 which gives a great range of supported platforms. NET Standard and making use of multi-targeting.Īs it stands right now which was previously a PCL will now target. One of the first things I’ve done is transition the whole solution across to Visual Studio 2017. I’m pleased to say that development on Caliburn.Micro 4.0.0 has started on the branch dev/4.0.0. If you do upgrade and run into any issues please log them quickly (with a reproduction if possible) and I’ll see what I can do. If you’re interested in what’s in the pipeline for 4.0.0 you can view the project on GitHub as well as the associated milestone. I’ve started documenting the changes and migration path to 4.0.0 which I encourage you all to read. The first interface up for changes is IEventAggregator and is included in this release. Potentially rolling out early alpha releases at various steps can lessen the blow for people wanting to be on the bleeding edge. Naturally this will involve a lot of breaking changes as I move forward. The major “theme” for 4.0.0 is “async”, moving most major interfaces such as IActivate, IDeactivate, IGuardClose etc to async implementations. Given this I’ve pushed out this release early, and after a bit of thought I suspect it will be a good thing in the long run. This release is earlier that I’d normally I’d like as it’s not yet feature complete, however a lot of people are asking for versions that support. The version of this pre-relase is 4.0.0-alpha.1. Today I’m pleased to say I’ve published the first preview of 4.0.0.
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